Interface | Description |
---|---|
GLEnum |
Enum | Description |
---|---|
AlphaFunction |
The alpha test function
|
BeginMode |
Specifies the primitive or primitives that will be created from vertices presented
between glBegin and the subsequent glEnd.
|
BlendEquationMode |
GL2 BlendEquationMode flags.
|
BlendingFactorDest |
GL2 BlendingFactorDest flags.
|
BlendingFactorSrc |
GL2 BlendingFactorSrc flags.
|
BufferObjects | |
BufferParameterName | |
BufferTarget | |
BufferUsage | |
ClearBufferMask | |
CullFaceMode | |
DataType |
GL2 Data type flags.
|
DepthFunction | |
DrawElementsType | |
EnableCap | |
ErrorCode | |
FramebufferErrorCode | |
FramebufferParameterName | |
FramebufferSlot | |
FrontFaceDirection | |
GetTextureParameter | |
HintMode | |
HintTarget | |
PixelFormat |
GL2 Pixel format flags.
|
PixelStoreParameter | |
PixelType | |
ProgramParameter | |
ReadFormat | |
RenderbufferInternalFormat | |
RenderbufferParameterName | |
SeparateBlendFunctions | |
ShaderParameter | |
ShaderPrecisionSpecifiedTypes | |
Shaders | |
ShaderSource | |
StencilFunction | |
StencilOp | |
TextureMagFilter |
The texture magnification function is used when the pixel being
textured maps to an area less than or equal to one texture element.
|
TextureMinFilter |
The texture minifying function is used whenever the pixel being textured
maps to an area greater than one texture element.
|
TextureParameterName |
GL2 Texture Parameter name flags.
|
TextureTarget |
GL2 Texture Target flags.
|
TextureUnit |
GL2 Texture Units flags.
|
TextureWrapMode |
Implements the wrap parameter for texture coordinate.
|
UniformTypes | |
VertexArrays |