See: Description
Class | Description |
---|---|
WebGLActiveInfo |
The
WebGLActiveInfo is used as result of the methods
WebGLRenderingContext.getActiveAttrib(WebGLProgram, int) and
WebGLRenderingContext.getActiveUniform(WebGLProgram, int) . |
WebGLBuffer |
The WebGLBuffer represents a buffer on the graphics card that contains the data for rendering
(e.g. vertex and color data).
|
WebGLConstants |
All GL2 flags
|
WebGLExtension | |
WebGLFramebuffer |
WebGLFramebuffers are used as target for rendering operations.
|
WebGLProgram |
Represents a shader program that is called during render operations.
|
WebGLRenderbuffer | |
WebGLRenderingContext | |
WebGLShader | |
WebGLShaderPrecisionFormat | |
WebGLTexture | |
WebGLUniformLocation |