public final class ShadowMap extends Plugin
Plugin.TYPE
Constructor and Description |
---|
ShadowMap(WebGLRenderer renderer,
Scene scene) |
Modifier and Type | Method and Description |
---|---|
Plugin.TYPE |
getType() |
boolean |
isAutoUpdate() |
boolean |
isCascade() |
boolean |
isCullFrontFaces() |
boolean |
isDebugEnabled() |
boolean |
isSoft() |
void |
render(Camera camera,
java.util.List<Light> sceneLights,
int currentWidth,
int currentHeight) |
void |
setAutoUpdate(boolean isAutoUpdate) |
void |
setCascade(boolean isCascade) |
void |
setCullFrontFaces(boolean isCullFrontFaces) |
void |
setDebugEnabled(boolean isDebugEnabled) |
void |
setSoft(boolean isSoft) |
deallocate, getRenderer, getScene, isEnabled, isMulty, isRendering, setEnabled, setRendering
public ShadowMap(WebGLRenderer renderer, Scene scene)
public boolean isAutoUpdate()
public void setAutoUpdate(boolean isAutoUpdate)
public boolean isSoft()
public void setSoft(boolean isSoft)
public boolean isCullFrontFaces()
public void setCullFrontFaces(boolean isCullFrontFaces)
public boolean isDebugEnabled()
public void setDebugEnabled(boolean isDebugEnabled)
public boolean isCascade()
public void setCascade(boolean isCascade)
public Plugin.TYPE getType()