Package | Description |
---|---|
thothbot.parallax.core.client.renderers |
Here is located WebGL renderer.
|
thothbot.parallax.core.client.textures |
Here are textures which can be used by Materials.
|
thothbot.parallax.core.shared.lights |
Here are all types of Light Objects used in the Scene.
|
thothbot.parallax.plugins.postprocessing |
Postprocessing plugin
|
Modifier and Type | Method and Description |
---|---|
void |
WebGLRenderer.clearTarget(RenderTargetTexture renderTarget,
boolean color,
boolean depth,
boolean stencil)
Clear
RenderTargetTexture and GL buffers. |
void |
WebGLRenderer.render(Scene scene,
Camera camera,
RenderTargetTexture renderTarget) |
void |
WebGLRenderer.render(Scene scene,
Camera camera,
RenderTargetTexture renderTarget,
boolean forceClear)
Rendering.
|
void |
WebGLRenderer.setRenderTarget(RenderTargetTexture renderTarget)
Setup render target
|
Modifier and Type | Class and Description |
---|---|
class |
RenderTargetCubeTexture |
Modifier and Type | Field and Description |
---|---|
RenderTargetTexture |
RenderTargetTexture.shareDepthFrom |
Modifier and Type | Method and Description |
---|---|
RenderTargetTexture |
RenderTargetTexture.clone() |
Modifier and Type | Method and Description |
---|---|
RenderTargetTexture |
ShadowLight.getShadowMap() |
Modifier and Type | Method and Description |
---|---|
void |
ShadowLight.setShadowMap(RenderTargetTexture shadowMap) |
Modifier and Type | Method and Description |
---|---|
RenderTargetTexture |
Postprocessing.getReadBuffer() |
RenderTargetTexture |
Postprocessing.getRenderTarget1() |
RenderTargetTexture |
Postprocessing.getRenderTarget2() |
RenderTargetTexture |
Postprocessing.getWriteBuffer() |
Modifier and Type | Method and Description |
---|---|
void |
Postprocessing.reset(RenderTargetTexture renderTarget) |
Constructor and Description |
---|
Postprocessing(WebGLRenderer renderer,
Scene scene,
RenderTargetTexture renderTarget) |
SavePass(RenderTargetTexture renderTarget) |