public class GeometryGroup extends WebGLGeometry
Modifier and Type | Field and Description |
---|---|
Uint16Array |
__faceArray |
boolean |
__inittedArrays |
Uint16Array |
__lineArray |
java.util.List<Float32Array> |
__morphNormalsArrays |
java.util.List<Float32Array> |
__morphTargetsArrays |
Float32Array |
__skinIndexArray |
Float32Array |
__skinWeightArray |
static java.util.Map<java.lang.String,java.util.List<GeometryGroup>> |
geometryGroups |
__colorArray, __lineDistanceArray, __normalArray, __tangentArray, __uv2Array, __uvArray, __vertexArray, __webglColorBuffer, __webglCustomAttributesList, __webglFaceBuffer, __webglFaceCount, __webglInit, __webglLineBuffer, __webglLineCount, __webglLineDistanceBuffer, __webglMorphNormalsBuffers, __webglMorphTargetsBuffers, __webglNormalBuffer, __webglParticleCount, __webglSkinIndicesBuffer, __webglSkinWeightsBuffer, __webglTangentBuffer, __webglUV2Buffer, __webglUVBuffer, __webglVertexBuffer, __webglVertexCount
Constructor and Description |
---|
GeometryGroup(int materialIndex,
int numMorphTargets,
int numMorphNormals) |
Modifier and Type | Method and Description |
---|---|
void |
dispose() |
java.util.List<java.lang.Integer> |
getFaces3() |
int |
getId() |
int |
getMaterialIndex() |
int |
getNumMorphNormals() |
int |
getNumMorphTargets() |
int |
getVertices() |
void |
setFaces3(java.util.List<java.lang.Integer> faces3) |
void |
setMaterialIndex(int materialIndex) |
void |
setNumMorphNormals(int numMorphNormals) |
void |
setNumMorphTargets(int numMorphTargets) |
void |
setVertices(int vertices) |
public static java.util.Map<java.lang.String,java.util.List<GeometryGroup>> geometryGroups
public Float32Array __skinIndexArray
public Float32Array __skinWeightArray
public Uint16Array __faceArray
public Uint16Array __lineArray
public java.util.List<Float32Array> __morphTargetsArrays
public java.util.List<Float32Array> __morphNormalsArrays
public boolean __inittedArrays
public GeometryGroup(int materialIndex, int numMorphTargets, int numMorphNormals)
public int getId()
getId
in class WebGLGeometry
public java.util.List<java.lang.Integer> getFaces3()
public void setFaces3(java.util.List<java.lang.Integer> faces3)
faces3
- the faces3 to setpublic int getMaterialIndex()
public void setMaterialIndex(int materialIndex)
materialIndex
- the materialIndex to setpublic int getVertices()
public void setVertices(int vertices)
vertices
- the vertices to setpublic int getNumMorphTargets()
public void setNumMorphTargets(int numMorphTargets)
numMorphTargets
- the numMorphTargets to setpublic int getNumMorphNormals()
public void setNumMorphNormals(int numMorphNormals)
numMorphNormals
- the numMorphNormals to setpublic void dispose()
dispose
in class WebGLGeometry