public class ParametricGeometry extends Geometry
Based on the article prideout.net
Modifier and Type | Class and Description |
---|---|
static interface |
ParametricGeometry.ParametricFunction |
Geometry.MorphColor, Geometry.MorphNormal, Geometry.MorphTarget, Geometry.VertextNormal
__colorArray, __lineDistanceArray, __normalArray, __tangentArray, __uv2Array, __uvArray, __vertexArray, __webglColorBuffer, __webglCustomAttributesList, __webglFaceBuffer, __webglFaceCount, __webglInit, __webglLineBuffer, __webglLineCount, __webglLineDistanceBuffer, __webglMorphNormalsBuffers, __webglMorphTargetsBuffers, __webglNormalBuffer, __webglParticleCount, __webglSkinIndicesBuffer, __webglSkinWeightsBuffer, __webglTangentBuffer, __webglUV2Buffer, __webglUVBuffer, __webglVertexBuffer, __webglVertexCount
Constructor and Description |
---|
ParametricGeometry(ParametricGeometry.ParametricFunction function,
int slices,
int stacks) |
applyMatrix, center, clone, computeBoundingBox, computeBoundingSphere, computeFaceNormals, computeLineDistances, computeMorphNormals, computeTangents, computeVertexNormals, computeVertexNormals, fromBufferGeometry, getBones, getColors, getFaces, getFaceVertexUvs, getLineDistances, getMorphColors, getMorphNormals, getMorphTargets, getSkinIndices, getSkinWeights, getVertices, isDynamic, isHasTangents, merge, merge, mergeVertices, setBones, setColors, setDynamic, setFaces, setFaceVertexUvs, setHasTangents, setVertices
getBoundingBox, getBoundingSphere, getId, getName, isColorsNeedUpdate, isElementsNeedUpdate, isGroupsNeedUpdate, isLineDistancesNeedUpdate, isMorphTargetsNeedUpdate, isNormalsNeedUpdate, isTangentsNeedUpdate, isUvsNeedUpdate, isVerticesNeedUpdate, setBoundingBox, setBoundingSphere, setColorsNeedUpdate, setElementsNeedUpdate, setGroupsNeedUpdate, setId, setLineDistancesNeedUpdate, setMorphTargetsNeedUpdate, setName, setNormalsNeedUpdate, setTangentsNeedUpdate, setUvsNeedUpdate, setVerticesNeedUpdate, toString
dispose
public ParametricGeometry(ParametricGeometry.ParametricFunction function, int slices, int stacks)