public class SceneUtils
extends java.lang.Object
Constructor and Description |
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SceneUtils() |
Modifier and Type | Method and Description |
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static void |
attach(Object3D child,
Scene scene,
Object3D parent) |
static Object3D |
createMultiMaterialObject(Geometry geometry,
java.util.List<? extends Material> materials)
This method creates multi-material 3D object which contains Mesh objects
in amount of the materials list size.
|
static void |
detach(Object3D child,
Object3D parent,
Scene scene) |
public static Object3D createMultiMaterialObject(Geometry geometry, java.util.List<? extends Material> materials)
geometry
- the input geometry.list
- the list of materials.Object3D