public class Postprocessing extends Plugin
Plugin.TYPE
Constructor and Description |
---|
Postprocessing(WebGLRenderer renderer,
Scene scene) |
Postprocessing(WebGLRenderer renderer,
Scene scene,
RenderTargetTexture renderTarget) |
Modifier and Type | Method and Description |
---|---|
void |
addPass(Pass pass) |
OrthographicCamera |
getCamera() |
Mesh |
getQuad() |
RenderTargetTexture |
getReadBuffer() |
RenderTargetTexture |
getRenderTarget1() |
RenderTargetTexture |
getRenderTarget2() |
Plugin.TYPE |
getType() |
RenderTargetTexture |
getWriteBuffer() |
boolean |
isMulty() |
void |
render(Camera camera,
java.util.List<Light> lights,
int currentWidth,
int currentHeight) |
void |
reset(RenderTargetTexture renderTarget) |
deallocate, getRenderer, getScene, isEnabled, isRendering, setEnabled, setRendering
public Postprocessing(WebGLRenderer renderer, Scene scene)
public Postprocessing(WebGLRenderer renderer, Scene scene, RenderTargetTexture renderTarget)
public Plugin.TYPE getType()
public RenderTargetTexture getRenderTarget1()
public RenderTargetTexture getRenderTarget2()
public OrthographicCamera getCamera()
public Mesh getQuad()
public RenderTargetTexture getWriteBuffer()
public RenderTargetTexture getReadBuffer()
public void addPass(Pass pass)
public void render(Camera camera, java.util.List<Light> lights, int currentWidth, int currentHeight)
public void reset(RenderTargetTexture renderTarget)