public class TexturePass extends Pass
Constructor and Description |
---|
TexturePass(Texture texture) |
TexturePass(Texture texture,
double opacity) |
Modifier and Type | Method and Description |
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ShaderMaterial |
getMaterial() |
void |
render(Postprocessing postprocessing,
double delta,
boolean maskActive) |
isEnabled, isMaskActive, isNeedsSwap, setEnabled, setNeedsSwap
public TexturePass(Texture texture)
public TexturePass(Texture texture, double opacity)
public ShaderMaterial getMaterial()
public void render(Postprocessing postprocessing, double delta, boolean maskActive)