public final class IcosahedronGeometry extends PolyhedronGeometry
Icosahedron geometry
PolyhedronGeometry.ContainerOfVector
Geometry.MorphColor, Geometry.MorphNormal, Geometry.MorphTarget, Geometry.VertextNormal
__colorArray, __lineDistanceArray, __normalArray, __tangentArray, __uv2Array, __uvArray, __vertexArray, __webglColorBuffer, __webglCustomAttributesList, __webglFaceBuffer, __webglFaceCount, __webglInit, __webglLineBuffer, __webglLineCount, __webglLineDistanceBuffer, __webglMorphNormalsBuffers, __webglMorphTargetsBuffers, __webglNormalBuffer, __webglParticleCount, __webglSkinIndicesBuffer, __webglSkinWeightsBuffer, __webglTangentBuffer, __webglUV2Buffer, __webglUVBuffer, __webglVertexBuffer, __webglVertexCount
Constructor and Description |
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IcosahedronGeometry(double radius,
int detail) |
applyMatrix, center, clone, computeBoundingBox, computeBoundingSphere, computeFaceNormals, computeLineDistances, computeMorphNormals, computeTangents, computeVertexNormals, computeVertexNormals, fromBufferGeometry, getBones, getColors, getFaces, getFaceVertexUvs, getLineDistances, getMorphColors, getMorphNormals, getMorphTargets, getSkinIndices, getSkinWeights, getVertices, isDynamic, isHasTangents, merge, merge, mergeVertices, setBones, setColors, setDynamic, setFaces, setFaceVertexUvs, setHasTangents, setVertices
getBoundingBox, getBoundingSphere, getId, getName, isColorsNeedUpdate, isElementsNeedUpdate, isGroupsNeedUpdate, isLineDistancesNeedUpdate, isMorphTargetsNeedUpdate, isNormalsNeedUpdate, isTangentsNeedUpdate, isUvsNeedUpdate, isVerticesNeedUpdate, setBoundingBox, setBoundingSphere, setColorsNeedUpdate, setElementsNeedUpdate, setGroupsNeedUpdate, setId, setLineDistancesNeedUpdate, setMorphTargetsNeedUpdate, setName, setNormalsNeedUpdate, setTangentsNeedUpdate, setUvsNeedUpdate, setVerticesNeedUpdate, toString
dispose