- name - Variable in class thothbot.parallax.core.shared.core.Geometry.MorphColor
-
- name - Variable in class thothbot.parallax.core.shared.core.Geometry.MorphTarget
-
- NEAREST - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- NEAREST_MIPMAP_LINEAR - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- NEAREST_MIPMAP_NEAREST - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- needsUpdate - Variable in class thothbot.parallax.core.client.shaders.Attribute
-
- needsUpdate - Variable in class thothbot.parallax.core.shared.curves.Curve
-
- negate() - Method in class thothbot.parallax.core.shared.math.Plane
-
- negate() - Method in class thothbot.parallax.core.shared.math.Vector2
-
Negates the value of this vector in place.
- negate() - Method in class thothbot.parallax.core.shared.math.Vector3
-
- negate() - Method in class thothbot.parallax.core.shared.math.Vector4
-
Negates the value of this vector in place.
- NEVER - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- NICEST - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- NO_ERROR - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- NONE - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- normal - Variable in class thothbot.parallax.core.shared.lights.AreaLight
-
- normal(Vector3, Vector3, Vector3) - Static method in class thothbot.parallax.core.shared.math.Triangle
-
- normal(Vector3, Vector3, Vector3, Vector3) - Static method in class thothbot.parallax.core.shared.math.Triangle
-
- normal() - Method in class thothbot.parallax.core.shared.math.Triangle
-
- normal(Vector3) - Method in class thothbot.parallax.core.shared.math.Triangle
-
- normalize() - Method in class thothbot.parallax.core.shared.math.Plane
-
- normalize() - Method in class thothbot.parallax.core.shared.math.Quaternion
-
Normalize the current Quaternion
- normalize() - Method in class thothbot.parallax.core.shared.math.Vector2
-
Normalizes this vector in place.
- normalize() - Method in class thothbot.parallax.core.shared.math.Vector3
-
Normalizes this vector in place.
- normalize() - Method in class thothbot.parallax.core.shared.math.Vector4
-
Normalizes this vector in place.
- normalizeNormals() - Method in class thothbot.parallax.core.shared.core.BufferGeometry
-
Every normal vector in a geometry will have a magnitude of 1.
- normalizeSkinWeights() - Method in class thothbot.parallax.core.shared.objects.SkinnedMesh
-
- normalMap - Variable in class thothbot.parallax.core.client.shaders.ProgramParameters
-
- NORMALMAP_PARS - Static variable in class thothbot.parallax.core.client.shaders.ChunksFragmentShader
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- NormalMapShader - Class in thothbot.parallax.core.client.shaders
-
Normal map shader
- Blinn-Phong
- normal + diffuse + specular + AO + displacement + reflection + shadow maps
- point and directional lights (use with "lights: true" material option)
Based on three.js code.
- NormalMapShader() - Constructor for class thothbot.parallax.core.client.shaders.NormalMapShader
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- NormalMapShader - Class in thothbot.parallax.plugins.postprocessing.shaders
-
Normal map shader
Based on three.js code
compute normals from heightmap
- NormalMapShader() - Constructor for class thothbot.parallax.plugins.postprocessing.shaders.NormalMapShader
-
- NormalShader - Class in thothbot.parallax.core.client.shaders
-
Normal shader.
- NormalShader() - Constructor for class thothbot.parallax.core.client.shaders.NormalShader
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- NOTEQUAL - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- NUM_COMPRESSED_TEXTURE_FORMATS - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-