- LambertShader - Class in thothbot.parallax.core.client.shaders
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Lambert shader.
- LambertShader() - Constructor for class thothbot.parallax.core.client.shaders.LambertShader
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- LatheGeometry - Class in thothbot.parallax.core.shared.geometries
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- LatheGeometry(List<Vector3>) - Constructor for class thothbot.parallax.core.shared.geometries.LatheGeometry
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- LatheGeometry(List<Vector3>, int) - Constructor for class thothbot.parallax.core.shared.geometries.LatheGeometry
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- LatheGeometry(List<Vector3>, int, double, double) - Constructor for class thothbot.parallax.core.shared.geometries.LatheGeometry
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- length() - Method in class thothbot.parallax.core.shared.math.Quaternion
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- length() - Method in class thothbot.parallax.core.shared.math.Vector2
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Returns the length of this vector.
- length() - Method in class thothbot.parallax.core.shared.math.Vector3
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Returns the length of this vector.
- length() - Method in class thothbot.parallax.core.shared.math.Vector4
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Returns the length of this vector.
- lengthManhattan() - Method in class thothbot.parallax.core.shared.math.Vector3
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- lengthManhattan() - Method in class thothbot.parallax.core.shared.math.Vector4
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- lengthSq() - Method in class thothbot.parallax.core.shared.math.Quaternion
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- lengthSq() - Method in class thothbot.parallax.core.shared.math.Vector2
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Returns the squared length of this vector.
- lengthSq() - Method in class thothbot.parallax.core.shared.math.Vector3
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Returns the squared length of this vector.
- lengthSq() - Method in class thothbot.parallax.core.shared.math.Vector4
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Returns the squared length of this vector
- LensFlare - Class in thothbot.parallax.plugins.lensflare
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- LensFlare(Texture, Integer, double, Material.BLENDING, Color) - Constructor for class thothbot.parallax.plugins.lensflare.LensFlare
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- LensFlare.Callback - Interface in thothbot.parallax.plugins.lensflare
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- LensFlare.LensSprite - Class in thothbot.parallax.plugins.lensflare
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- LensFlareGeometry() - Constructor for class thothbot.parallax.plugins.lensflare.LensFlarePlugin.LensFlareGeometry
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- LensFlarePlugin - Class in thothbot.parallax.plugins.lensflare
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- LensFlarePlugin(WebGLRenderer, Scene) - Constructor for class thothbot.parallax.plugins.lensflare.LensFlarePlugin
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- LensFlarePlugin.LensFlareGeometry - Class in thothbot.parallax.plugins.lensflare
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- LensFlareShader - Class in thothbot.parallax.plugins.lensflare.shaders
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- LensFlareShader() - Constructor for class thothbot.parallax.plugins.lensflare.shaders.LensFlareShader
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- LensFlareShader(Shader.DefaultResources) - Constructor for class thothbot.parallax.plugins.lensflare.shaders.LensFlareShader
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- LensFlareVertexTextureShader - Class in thothbot.parallax.plugins.lensflare.shaders
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- LensFlareVertexTextureShader() - Constructor for class thothbot.parallax.plugins.lensflare.shaders.LensFlareVertexTextureShader
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- LensSprite(Texture, Integer, double, double, double, double, double, double, double, Color, Material.BLENDING) - Constructor for class thothbot.parallax.plugins.lensflare.LensFlare.LensSprite
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- LEQUAL - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- lerp(Color, double) - Method in class thothbot.parallax.core.shared.math.Color
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Linearly interpolates between the current color and input color.
- lerp(Vector2, double) - Method in class thothbot.parallax.core.shared.math.Vector2
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- lerp(Vector3, double) - Method in class thothbot.parallax.core.shared.math.Vector3
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- lerp(Vector4, double) - Method in class thothbot.parallax.core.shared.math.Vector4
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- LESS - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- Light - Class in thothbot.parallax.core.shared.lights
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Abstract base class for lights.
- Light(int) - Constructor for class thothbot.parallax.core.shared.lights.Light
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- Light.UniformLight - Interface in thothbot.parallax.core.shared.lights
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- LIGHTMAP - Static variable in class thothbot.parallax.core.client.shaders.ChunksFragmentShader
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- LIGHTMAP - Static variable in class thothbot.parallax.core.client.shaders.ChunksVertexShader
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- lightMap - Variable in class thothbot.parallax.core.client.shaders.ProgramParameters
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- LIGHTMAP_PARS - Static variable in class thothbot.parallax.core.client.shaders.ChunksFragmentShader
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- LIGHTMAP_PARS - Static variable in class thothbot.parallax.core.client.shaders.ChunksVertexShader
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- lightness - Variable in class thothbot.parallax.core.shared.math.Color.HSL
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- LIGHTS_LAMBERT - Static variable in class thothbot.parallax.core.client.shaders.ChunksVertexShader
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- LIGHTS_LAMBERT_PARS - Static variable in class thothbot.parallax.core.client.shaders.ChunksVertexShader
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- LIGHTS_PHONG - Static variable in class thothbot.parallax.core.client.shaders.ChunksVertexShader
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- LIGHTS_PHONG_PARS - Static variable in class thothbot.parallax.core.client.shaders.ChunksVertexShader
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- LIGHTS_PONG - Static variable in class thothbot.parallax.core.client.shaders.ChunksFragmentShader
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- LIGHTS_PONG_PARS - Static variable in class thothbot.parallax.core.client.shaders.ChunksFragmentShader
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- Line - Class in thothbot.parallax.core.shared.objects
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A line or a series of lines.
- Line() - Constructor for class thothbot.parallax.core.shared.objects.Line
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- Line(AbstractGeometry) - Constructor for class thothbot.parallax.core.shared.objects.Line
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- Line(AbstractGeometry, LineBasicMaterial) - Constructor for class thothbot.parallax.core.shared.objects.Line
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- Line(AbstractGeometry, LineBasicMaterial, Line.MODE) - Constructor for class thothbot.parallax.core.shared.objects.Line
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If no material is supplied, a randomized line material will be created and assigned to the object.
- Line.MODE - Enum in thothbot.parallax.core.shared.objects
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In OpenGL terms, LineStrip is the classic GL_LINE_STRIP and LinePieces is the equivalent to GL_LINES.
- Line3 - Class in thothbot.parallax.core.shared.math
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- Line3() - Constructor for class thothbot.parallax.core.shared.math.Line3
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- Line3(Vector3, Vector3) - Constructor for class thothbot.parallax.core.shared.math.Line3
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- LINE_LOOP - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- LINE_PRECISION - Static variable in class thothbot.parallax.core.shared.core.Raycaster
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The precision factor of the raycaster when intersecting
Line
objects.
- LINE_STRIP - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- LINE_WIDTH - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- LINEAR - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- LINEAR_MIPMAP_LINEAR - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- LINEAR_MIPMAP_NEAREST - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- LINEAR_TO_GAMMA - Static variable in class thothbot.parallax.core.client.shaders.ChunksFragmentShader
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- linearAttenuation - Variable in class thothbot.parallax.core.shared.lights.AreaLight
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- LineBasicMaterial - Class in thothbot.parallax.core.shared.materials
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A material for drawing wireframe-style geometries.
- LineBasicMaterial() - Constructor for class thothbot.parallax.core.shared.materials.LineBasicMaterial
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- LineCurve - Class in thothbot.parallax.core.shared.curves
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- LineCurve(Vector2, Vector2) - Constructor for class thothbot.parallax.core.shared.curves.LineCurve
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- LineCurve3 - Class in thothbot.parallax.core.shared.curves
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- LineCurve3(Vector3, Vector3) - Constructor for class thothbot.parallax.core.shared.curves.LineCurve3
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- LineDashedMaterial - Class in thothbot.parallax.core.shared.materials
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A material for drawing wireframe-style geometries with dashed lines.
- LineDashedMaterial() - Constructor for class thothbot.parallax.core.shared.materials.LineDashedMaterial
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- LINES - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- lineTo(double, double) - Method in class thothbot.parallax.core.shared.curves.Path
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- lineWidth(double) - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
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Specifies the width of rasterized lines.
- LINK_STATUS - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- linkProgram(WebGLProgram) - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
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Link a program object.
- localToWorld(Vector3) - Method in class thothbot.parallax.core.shared.core.Object3D
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- LOD - Class in thothbot.parallax.core.shared.objects
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- LOD() - Constructor for class thothbot.parallax.core.shared.objects.LOD
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- Log - Class in thothbot.parallax.core.shared
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A Logger object is used to log messages for a specific
system or application component.
- Log() - Constructor for class thothbot.parallax.core.shared.Log
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- logarithmicDepthBuffer - Variable in class thothbot.parallax.core.client.shaders.ProgramParameters
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- LOGDEPTHBUF - Static variable in class thothbot.parallax.core.client.shaders.ChunksFragmentShader
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- LOGDEPTHBUF - Static variable in class thothbot.parallax.core.client.shaders.ChunksVertexShader
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- LOGDEPTHBUF_PAR - Static variable in class thothbot.parallax.core.client.shaders.ChunksFragmentShader
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- LOGDEPTHBUF_PAR - Static variable in class thothbot.parallax.core.client.shaders.ChunksVertexShader
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- logger - Static variable in class thothbot.parallax.core.shared.Log
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- lookAt(Vector3) - Method in class thothbot.parallax.core.shared.cameras.Camera
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This makes the camera look at the vector position in the global space as long as the parent
of this camera is the scene or at position (0,0,0).
- lookAt(Vector3) - Method in class thothbot.parallax.core.shared.core.Object3D
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Rotates object to face point in space.
- lookAt(Vector3, Vector3, Vector3) - Method in class thothbot.parallax.core.shared.math.Matrix4
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Modifies the current matrix by looking at target on defined eye.
- LOW_FLOAT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- LOW_INT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- LUMINANCE - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- LUMINANCE_ALPHA - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- LuminosityShader - Class in thothbot.parallax.plugins.postprocessing.shaders
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- LuminosityShader() - Constructor for class thothbot.parallax.plugins.postprocessing.shaders.LuminosityShader
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