Skip navigation links
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 

F

face - Variable in class thothbot.parallax.core.shared.core.Raycaster.Intersect
intersected face
Face3 - Class in thothbot.parallax.core.shared.core
Face3 represent the triangular sides (A, B, C) of the geometric object.
Face3(int, int, int, Vector3) - Constructor for class thothbot.parallax.core.shared.core.Face3
 
Face3(int, int, int, List<Vector3>) - Constructor for class thothbot.parallax.core.shared.core.Face3
Face3 constructor
Face3(int, int, int, int) - Constructor for class thothbot.parallax.core.shared.core.Face3
Face3 constructor
Face3(int, int, int) - Constructor for class thothbot.parallax.core.shared.core.Face3
Face3 constructor
Face3(int, int, int, List<Vector3>, List<Color>, int) - Constructor for class thothbot.parallax.core.shared.core.Face3
Face3 constructor
Face3(int, int, int, Vector3, Color, int) - Constructor for class thothbot.parallax.core.shared.core.Face3
Face3 constructor
faceIndex - Variable in class thothbot.parallax.core.shared.core.Raycaster.Intersect
index of the intersected face
faceNormals - Variable in class thothbot.parallax.core.shared.core.Geometry.MorphNormal
 
FaceNormalsHelper - Class in thothbot.parallax.core.shared.helpers
 
FaceNormalsHelper(Mesh) - Constructor for class thothbot.parallax.core.shared.helpers.FaceNormalsHelper
 
FaceNormalsHelper(Mesh, double) - Constructor for class thothbot.parallax.core.shared.helpers.FaceNormalsHelper
 
FaceNormalsHelper(Mesh, double, int) - Constructor for class thothbot.parallax.core.shared.helpers.FaceNormalsHelper
 
FaceNormalsHelper(Mesh, double, int, int) - Constructor for class thothbot.parallax.core.shared.helpers.FaceNormalsHelper
 
faces - Variable in class thothbot.parallax.core.client.renderers.WebGlRendererInfo.WebGLRenderInfoRender
How many faces were rendered.
FASTEST - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FastMap<V> - Class in thothbot.parallax.core.shared.core
 
FastMap() - Constructor for class thothbot.parallax.core.shared.core.FastMap
 
file() - Method in interface thothbot.parallax.loader.shared.json.JsoObjectFactory
 
FilmPass - Class in thothbot.parallax.plugins.postprocessing
 
FilmPass(double, double, int, boolean) - Constructor for class thothbot.parallax.plugins.postprocessing.FilmPass
 
FilmShader - Class in thothbot.parallax.plugins.postprocessing.shaders
Film grain & scanlines shader Based on three.js code
Ported from HLSL to WebGL / GLSL truevision3d.com Screen Space Static Postprocessor Produces an analogue noise overlay similar to a film grain / TV static Original implementation and noise algorithm Pat 'Hawthorne' Shearon
Optimized scanlines + noise version with intensity scaling Georg 'Leviathan' Steinrohder
FilmShader() - Constructor for class thothbot.parallax.plugins.postprocessing.shaders.FilmShader
 
FilmShader.Resources - Interface in thothbot.parallax.plugins.postprocessing.shaders
 
finish() - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
Block until all GL execution is complete.
FirstPersonControls - Class in thothbot.parallax.core.client.controls
The control implements control from a first person.
FirstPersonControls(Object3D, Widget) - Constructor for class thothbot.parallax.core.client.controls.FirstPersonControls
 
flattenToArrayOffset(Float32Array) - Method in class thothbot.parallax.core.shared.math.Matrix4
Sets the value of input array to the values of the current matrix.
flattenToArrayOffset(Float32Array, int) - Method in class thothbot.parallax.core.shared.math.Matrix4
Sets the value of input array to the values of the current matrix.
flipSided - Variable in class thothbot.parallax.core.client.shaders.ProgramParameters
 
FLOAT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
Float32Array - Class in thothbot.parallax.core.client.gl2.arrays
The typed array that holds float (32-bit IEEE floating point) as its element.
Float64Array - Class in thothbot.parallax.core.client.gl2.arrays
The typed array that holds double (64-bit IEEE floating point) as its element.
FLOAT_MAT2 - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FLOAT_MAT3 - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FLOAT_MAT4 - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FLOAT_VEC2 - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FLOAT_VEC3 - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FLOAT_VEC4 - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
floor() - Method in class thothbot.parallax.core.shared.math.Vector2
 
floor() - Method in class thothbot.parallax.core.shared.math.Vector3
 
floor() - Method in class thothbot.parallax.core.shared.math.Vector4
 
flush() - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
Force execution of GL commands in finite time
FlyControls - Class in thothbot.parallax.core.client.controls
 
FlyControls(Object3D, Widget) - Constructor for class thothbot.parallax.core.client.controls.FlyControls
 
FocusShader - Class in thothbot.parallax.plugins.postprocessing.shaders
Focus shader Based on three.js code
Based on PaintEffect postprocess from ro.me code.google.com/p/3-dreams-of-black
FocusShader() - Constructor for class thothbot.parallax.plugins.postprocessing.shaders.FocusShader
 
FOG - Static variable in class thothbot.parallax.core.client.shaders.ChunksFragmentShader
 
Fog - Class in thothbot.parallax.core.shared.scenes
This class implements simple fog with near and far options.
Fog(int) - Constructor for class thothbot.parallax.core.shared.scenes.Fog
This default constructor will make simple fog with near parameter 1.0 and far 1000
Fog(int, double, double) - Constructor for class thothbot.parallax.core.shared.scenes.Fog
This constructor will make simple fog with defined parameters.
FOG_PARS - Static variable in class thothbot.parallax.core.client.shaders.ChunksFragmentShader
 
FogExp2 - Class in thothbot.parallax.core.shared.scenes
This class implements fog with density.
FogExp2(int) - Constructor for class thothbot.parallax.core.shared.scenes.FogExp2
This default constructor will make fog with density parameter 0.00025.
FogExp2(int, double) - Constructor for class thothbot.parallax.core.shared.scenes.FogExp2
This constructor will make fog with defined density.
FontUtils - Class in thothbot.parallax.core.shared.utils
 
FontUtils() - Constructor for class thothbot.parallax.core.shared.utils.FontUtils
 
FRAGMENT_SHADER - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRAGMENT_SHADER_DERIVATIVE_HINT_OES - Static variable in class thothbot.parallax.core.client.gl2.extension.OESStandardDerivatives
 
FRAMEBUFFER - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRAMEBUFFER_BINDING - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRAMEBUFFER_COMPLETE - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRAMEBUFFER_INCOMPLETE_ATTACHMENT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRAMEBUFFER_INCOMPLETE_DIMENSIONS - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRAMEBUFFER_UNSUPPORTED - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FramebufferErrorCode - Enum in thothbot.parallax.core.client.gl2.enums
 
FramebufferParameterName - Enum in thothbot.parallax.core.client.gl2.enums
 
framebufferRenderbuffer(FramebufferSlot, WebGLRenderbuffer) - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
Attach a renderbuffer object to a framebuffer object.
FramebufferSlot - Enum in thothbot.parallax.core.client.gl2.enums
 
framebufferTexture2D(FramebufferSlot, TextureTarget, WebGLTexture, int) - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
Attach a texture image to a framebuffer object.
framebufferTexture2D(FramebufferSlot, TextureTarget, int, WebGLTexture, int) - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
 
FrenetFrames - Class in thothbot.parallax.core.shared.curves
 
FrenetFrames(Curve, int, boolean) - Constructor for class thothbot.parallax.core.shared.curves.FrenetFrames
 
FrenetFrames - Class in thothbot.parallax.core.shared.geometries
 
FrenetFrames(Curve, int, boolean) - Constructor for class thothbot.parallax.core.shared.geometries.FrenetFrames
 
FresnelShader - Class in thothbot.parallax.core.client.shaders
Fresnel shader.
FresnelShader() - Constructor for class thothbot.parallax.core.client.shaders.FresnelShader
 
fromArray(Float32Array) - Method in class thothbot.parallax.core.shared.math.Vector2
 
fromArray(Float32Array, int) - Method in class thothbot.parallax.core.shared.math.Vector2
 
fromArray(Float32Array) - Method in class thothbot.parallax.core.shared.math.Vector3
 
fromArray(Float32Array, int) - Method in class thothbot.parallax.core.shared.math.Vector3
 
fromBufferGeometry(BufferGeometry) - Method in class thothbot.parallax.core.shared.core.Geometry
 
fromGeometry(Geometry) - Method in class thothbot.parallax.core.shared.core.BufferGeometry
Populates this BufferGeometry with data from a Geometry object.
fromGeometry(Geometry, Material.COLORS) - Method in class thothbot.parallax.core.shared.core.BufferGeometry
 
fromPoints(List<Vector2>) - Method in class thothbot.parallax.core.shared.curves.Path
 
FRONT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRONT_AND_BACK - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FRONT_FACE - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
frontFace(FrontFaceDirection) - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
Define front- and back-facing polygons.
FrontFaceDirection - Enum in thothbot.parallax.core.client.gl2.enums
 
Frustum - Class in thothbot.parallax.core.shared.math
This class implements three-dimensional region which is visible on the screen.
Frustum() - Constructor for class thothbot.parallax.core.shared.math.Frustum
Default constructor will make Frustum of a rectangular pyramid with 6 planes.
Frustum(Plane, Plane, Plane, Plane, Plane, Plane) - Constructor for class thothbot.parallax.core.shared.math.Frustum
 
FUNC_ADD - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FUNC_REVERSE_SUBTRACT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FUNC_SUBTRACT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
 
FXAAShader - Class in thothbot.parallax.plugins.postprocessing.shaders
NVIDIA FXAA by Timothy Lottes timothylottes.blogspot.com WebGL port by \@supereggbert www.glge.org Based on three.js code
FXAAShader() - Constructor for class thothbot.parallax.plugins.postprocessing.shaders.FXAAShader
 
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
Skip navigation links