- face - Variable in class thothbot.parallax.core.shared.core.Raycaster.Intersect
-
intersected face
- Face3 - Class in thothbot.parallax.core.shared.core
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Face3 represent the triangular sides (A, B, C) of the geometric object.
- Face3(int, int, int, Vector3) - Constructor for class thothbot.parallax.core.shared.core.Face3
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- Face3(int, int, int, List<Vector3>) - Constructor for class thothbot.parallax.core.shared.core.Face3
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Face3 constructor
- Face3(int, int, int, int) - Constructor for class thothbot.parallax.core.shared.core.Face3
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Face3 constructor
- Face3(int, int, int) - Constructor for class thothbot.parallax.core.shared.core.Face3
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Face3 constructor
- Face3(int, int, int, List<Vector3>, List<Color>, int) - Constructor for class thothbot.parallax.core.shared.core.Face3
-
Face3 constructor
- Face3(int, int, int, Vector3, Color, int) - Constructor for class thothbot.parallax.core.shared.core.Face3
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Face3 constructor
- faceIndex - Variable in class thothbot.parallax.core.shared.core.Raycaster.Intersect
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index of the intersected face
- faceNormals - Variable in class thothbot.parallax.core.shared.core.Geometry.MorphNormal
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- FaceNormalsHelper - Class in thothbot.parallax.core.shared.helpers
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- FaceNormalsHelper(Mesh) - Constructor for class thothbot.parallax.core.shared.helpers.FaceNormalsHelper
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- FaceNormalsHelper(Mesh, double) - Constructor for class thothbot.parallax.core.shared.helpers.FaceNormalsHelper
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- FaceNormalsHelper(Mesh, double, int) - Constructor for class thothbot.parallax.core.shared.helpers.FaceNormalsHelper
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- FaceNormalsHelper(Mesh, double, int, int) - Constructor for class thothbot.parallax.core.shared.helpers.FaceNormalsHelper
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- faces - Variable in class thothbot.parallax.core.client.renderers.WebGlRendererInfo.WebGLRenderInfoRender
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How many faces were rendered.
- FASTEST - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- FastMap<V> - Class in thothbot.parallax.core.shared.core
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- FastMap() - Constructor for class thothbot.parallax.core.shared.core.FastMap
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- file() - Method in interface thothbot.parallax.loader.shared.json.JsoObjectFactory
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- FilmPass - Class in thothbot.parallax.plugins.postprocessing
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- FilmPass(double, double, int, boolean) - Constructor for class thothbot.parallax.plugins.postprocessing.FilmPass
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- FilmShader - Class in thothbot.parallax.plugins.postprocessing.shaders
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Film grain & scanlines shader
Based on three.js code
Ported from HLSL to WebGL / GLSL
truevision3d.com
Screen Space Static Postprocessor
Produces an analogue noise overlay similar to a film grain / TV static
Original implementation and noise algorithm Pat 'Hawthorne' Shearon
Optimized scanlines + noise version with intensity scaling Georg 'Leviathan' Steinrohder
- FilmShader() - Constructor for class thothbot.parallax.plugins.postprocessing.shaders.FilmShader
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- FilmShader.Resources - Interface in thothbot.parallax.plugins.postprocessing.shaders
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- finish() - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
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Block until all GL execution is complete.
- FirstPersonControls - Class in thothbot.parallax.core.client.controls
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The control implements control from a first person.
- FirstPersonControls(Object3D, Widget) - Constructor for class thothbot.parallax.core.client.controls.FirstPersonControls
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- flattenToArrayOffset(Float32Array) - Method in class thothbot.parallax.core.shared.math.Matrix4
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Sets the value of input array to the values of the current matrix.
- flattenToArrayOffset(Float32Array, int) - Method in class thothbot.parallax.core.shared.math.Matrix4
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Sets the value of input array to the values of the current matrix.
- flipSided - Variable in class thothbot.parallax.core.client.shaders.ProgramParameters
-
- FLOAT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- Float32Array - Class in thothbot.parallax.core.client.gl2.arrays
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The typed array that holds float (32-bit IEEE floating point) as its element.
- Float64Array - Class in thothbot.parallax.core.client.gl2.arrays
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The typed array that holds double (64-bit IEEE floating point) as its element.
- FLOAT_MAT2 - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- FLOAT_MAT3 - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- FLOAT_MAT4 - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- FLOAT_VEC2 - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FLOAT_VEC3 - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- FLOAT_VEC4 - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- floor() - Method in class thothbot.parallax.core.shared.math.Vector2
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- floor() - Method in class thothbot.parallax.core.shared.math.Vector3
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- floor() - Method in class thothbot.parallax.core.shared.math.Vector4
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- flush() - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
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Force execution of GL commands in finite time
- FlyControls - Class in thothbot.parallax.core.client.controls
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- FlyControls(Object3D, Widget) - Constructor for class thothbot.parallax.core.client.controls.FlyControls
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- FocusShader - Class in thothbot.parallax.plugins.postprocessing.shaders
-
- FocusShader() - Constructor for class thothbot.parallax.plugins.postprocessing.shaders.FocusShader
-
- FOG - Static variable in class thothbot.parallax.core.client.shaders.ChunksFragmentShader
-
- Fog - Class in thothbot.parallax.core.shared.scenes
-
This class implements simple fog with near and far options.
- Fog(int) - Constructor for class thothbot.parallax.core.shared.scenes.Fog
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This default constructor will make simple fog with
near parameter 1.0 and far 1000
- Fog(int, double, double) - Constructor for class thothbot.parallax.core.shared.scenes.Fog
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This constructor will make simple fog with defined parameters.
- FOG_PARS - Static variable in class thothbot.parallax.core.client.shaders.ChunksFragmentShader
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- FogExp2 - Class in thothbot.parallax.core.shared.scenes
-
This class implements fog with density.
- FogExp2(int) - Constructor for class thothbot.parallax.core.shared.scenes.FogExp2
-
This default constructor will make fog with
density parameter 0.00025.
- FogExp2(int, double) - Constructor for class thothbot.parallax.core.shared.scenes.FogExp2
-
This constructor will make fog with defined density.
- FontUtils - Class in thothbot.parallax.core.shared.utils
-
- FontUtils() - Constructor for class thothbot.parallax.core.shared.utils.FontUtils
-
- FRAGMENT_SHADER - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FRAGMENT_SHADER_DERIVATIVE_HINT_OES - Static variable in class thothbot.parallax.core.client.gl2.extension.OESStandardDerivatives
-
- FRAMEBUFFER - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FRAMEBUFFER_ATTACHMENT_OBJECT_NAME - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FRAMEBUFFER_BINDING - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FRAMEBUFFER_COMPLETE - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FRAMEBUFFER_INCOMPLETE_ATTACHMENT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FRAMEBUFFER_INCOMPLETE_DIMENSIONS - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- FRAMEBUFFER_UNSUPPORTED - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
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- FramebufferErrorCode - Enum in thothbot.parallax.core.client.gl2.enums
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- FramebufferParameterName - Enum in thothbot.parallax.core.client.gl2.enums
-
- framebufferRenderbuffer(FramebufferSlot, WebGLRenderbuffer) - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
-
Attach a renderbuffer object to a framebuffer object.
- FramebufferSlot - Enum in thothbot.parallax.core.client.gl2.enums
-
- framebufferTexture2D(FramebufferSlot, TextureTarget, WebGLTexture, int) - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
-
Attach a texture image to a framebuffer object.
- framebufferTexture2D(FramebufferSlot, TextureTarget, int, WebGLTexture, int) - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
-
- FrenetFrames - Class in thothbot.parallax.core.shared.curves
-
- FrenetFrames(Curve, int, boolean) - Constructor for class thothbot.parallax.core.shared.curves.FrenetFrames
-
- FrenetFrames - Class in thothbot.parallax.core.shared.geometries
-
- FrenetFrames(Curve, int, boolean) - Constructor for class thothbot.parallax.core.shared.geometries.FrenetFrames
-
- FresnelShader - Class in thothbot.parallax.core.client.shaders
-
Fresnel shader.
- FresnelShader() - Constructor for class thothbot.parallax.core.client.shaders.FresnelShader
-
- fromArray(Float32Array) - Method in class thothbot.parallax.core.shared.math.Vector2
-
- fromArray(Float32Array, int) - Method in class thothbot.parallax.core.shared.math.Vector2
-
- fromArray(Float32Array) - Method in class thothbot.parallax.core.shared.math.Vector3
-
- fromArray(Float32Array, int) - Method in class thothbot.parallax.core.shared.math.Vector3
-
- fromBufferGeometry(BufferGeometry) - Method in class thothbot.parallax.core.shared.core.Geometry
-
- fromGeometry(Geometry) - Method in class thothbot.parallax.core.shared.core.BufferGeometry
-
Populates this BufferGeometry with data from a
Geometry
object.
- fromGeometry(Geometry, Material.COLORS) - Method in class thothbot.parallax.core.shared.core.BufferGeometry
-
- fromPoints(List<Vector2>) - Method in class thothbot.parallax.core.shared.curves.Path
-
- FRONT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FRONT_AND_BACK - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FRONT_FACE - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- frontFace(FrontFaceDirection) - Method in class thothbot.parallax.core.client.gl2.WebGLRenderingContext
-
Define front- and back-facing polygons.
- FrontFaceDirection - Enum in thothbot.parallax.core.client.gl2.enums
-
- Frustum - Class in thothbot.parallax.core.shared.math
-
This class implements three-dimensional region which is visible on the screen.
- Frustum() - Constructor for class thothbot.parallax.core.shared.math.Frustum
-
Default constructor will make Frustum of a rectangular pyramid
with 6 planes.
- Frustum(Plane, Plane, Plane, Plane, Plane, Plane) - Constructor for class thothbot.parallax.core.shared.math.Frustum
-
- FUNC_ADD - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FUNC_REVERSE_SUBTRACT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FUNC_SUBTRACT - Static variable in class thothbot.parallax.core.client.gl2.WebGLConstants
-
- FXAAShader - Class in thothbot.parallax.plugins.postprocessing.shaders
-
- FXAAShader() - Constructor for class thothbot.parallax.plugins.postprocessing.shaders.FXAAShader
-