Package | Description |
---|---|
thothbot.parallax.core.client.renderers |
Here is located WebGL renderer.
|
thothbot.parallax.core.shared.core |
Contains all core Objects such as Vectors, Matrices and so on which are used overall on the project.
|
thothbot.parallax.core.shared.helpers |
Here are some Geometric Objects which can be used as a helper for the Scene.
|
thothbot.parallax.core.shared.materials |
Here are all Materials used for the Geometric Objects.
|
thothbot.parallax.core.shared.math |
Different mathematics
|
thothbot.parallax.core.shared.objects |
Here are all Geometric Objects used in the Scene.
|
thothbot.parallax.plugins.sprite |
Plugin for rendering sprites
|
Modifier and Type | Field and Description |
---|---|
GeometryObject |
WebGLObject.object |
Modifier and Type | Method and Description |
---|---|
Material |
WebGLRenderer.getBufferMaterial(GeometryObject object,
Geometry geometry) |
Material |
WebGLRenderer.getBufferMaterial(GeometryObject object,
GeometryGroup geometryGroup) |
void |
WebGLRenderer.renderBuffer(Camera camera,
java.util.List<Light> lights,
AbstractFog fog,
Material material,
WebGLGeometry geometry,
GeometryObject object)
Buffer rendering.
|
void |
WebGLRenderer.renderBufferDirect(Camera camera,
java.util.List<Light> lights,
AbstractFog fog,
Material material,
BufferGeometry geometry,
GeometryObject object) |
void |
WebGLRenderer.renderBufferImmediate(GeometryObject object,
Shader program,
Material material) |
void |
WebGLRenderer.renderImmediateObject(Camera camera,
java.util.List<Light> lights,
AbstractFog fog,
Material material,
GeometryObject object) |
void |
WebGLRenderer.updateObject(GeometryObject object,
Object3D scene) |
Constructor and Description |
---|
WebGLObject(WebGLGeometry buffer,
GeometryObject object) |
WebGLObject(WebGLGeometry buffer,
GeometryObject object,
Material opaque,
Material transparent) |
Modifier and Type | Field and Description |
---|---|
GeometryObject |
Raycaster.Intersect.object
the intersected object
|
Modifier and Type | Method and Description |
---|---|
java.util.List<Raycaster.Intersect> |
Raycaster.intersectObject(GeometryObject object,
boolean recursive)
Checks all intersection between the ray and the object with or without the descendants.
|
Modifier and Type | Class and Description |
---|---|
class |
BoxHelper |
class |
CameraHelper
Shows frustum, line of sight and up of the camera.
|
class |
FaceNormalsHelper |
class |
GridHelper |
class |
PointLightHelper |
class |
VertexNormalsHelper |
class |
WireframeHelper |
Constructor and Description |
---|
WireframeHelper(GeometryObject object) |
WireframeHelper(GeometryObject object,
Color color) |
Modifier and Type | Method and Description |
---|---|
static Material |
Material.getBufferMaterial(GeometryObject object,
GeometryGroup geometryGroup) |
Modifier and Type | Method and Description |
---|---|
boolean |
Frustum.isIntersectsObject(GeometryObject object) |
Modifier and Type | Class and Description |
---|---|
class |
Line
A line or a series of lines.
|
class |
Mesh
Base class for Mesh objects.
|
class |
MorphAnimMesh |
class |
PointCloud |
class |
SkinnedMesh |
Modifier and Type | Class and Description |
---|---|
class |
Sprite |